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#Hearts of iron 4 wikia mod
Never modify game files: use a mod even for small changes, and never modify directly game files in Steam Hearts of Iron 4 folder, as your changes may be undone without warning. To start modding, you will want to create a mod structure in the mod directory. The game's internal map editor, the Nudger, stores its output within that folder. The user directory's location can be changed in /Hearts of Iron IV/launcher-settings.json in the base game folder by changing the "gameDataPath" line and moving the files to that folder.Īlongside mods, the game will load any files stored in the user directory. Local mods will fail to load, and the game will not be able to open the error log by itself. If the path to the user directory (Including the Windows username) includes any special characters (Such as umlauts, other diacritics, or Cyrillic), the game will not work properly. Mods are stored within the mod/ folder within the user directory. Linux: ~/.local/share/Paradox Interactive/Hearts of Iron IV. Mac OS: ~/Documents/Paradox Interactive/Hearts of Iron IV. Windows: C:\Users\\Documents\Paradox Interactive\Hearts of Iron IV.
Motivations of modders may vary widely: a better translation to their native language, more events or decisions, better maps, a major overhaul, etc.īy default, the user directory for Hearts of Iron IV is located in the following folders:
Modding, or creating mods, is the act of modifying the behavior of the base game (often referred to as vanilla), either for personal use, or to release publicly for other players, for instance - via the Steam Workshop.Īs for all Paradox games, Hearts of Iron IV is moddable to a great extent. If you spot a mistake then you are welcome to fix it.